Ouroboros Engine 2D
Versatile 2D Engine for Creative Ventures.
 
						 
							 
							 
							 
							
						The Ouroboros engine was developed by a team of five tech students with a focus on usability and performance. The engine was designed to support the goals of our GAM200 vision and was optimized for a seamless user experience.
					
						Technical Contributions:
						C++ 
						Modern OpenGL 4.6 
						Resource management 
						Particle Simulation 
						Font system 
						
This version of the engine was used to make our game - Aesir.
			This version of the engine was used to make our game - Aesir.
