Ouroboros Engine 2D
Versatile 2D Engine for Creative Ventures.
The Ouroboros engine was developed by a team of five tech students with a focus on usability and performance. The engine was designed to support the goals of our GAM200 vision and was optimized for a seamless user experience.
Technical Contributions:
C++
Modern OpenGL 4.6
Resource management
Particle Simulation
Font system
This version of the engine was used to make our game - Aesir.
This version of the engine was used to make our game - Aesir.