Ouroboros Engine
Robust and powerful 3D Engine for Dynamic Creations.
The Full-fledged Ouroboros Engine was developed by a passionate team of eight tech students, emphasizing usability and performance. It is a complete rebuild from the previous Ouroboros2D Engine, with a focus on delivering a seamless user experience.
Technical Contributions:
C++
Vulkan API Graphics
Particle simulation
Font system
This version of the engine was used to make our game - Minute.
- Physically-based rendering (PBR)
- Skinned mesh rendering
- Lights and shadows
This version of the engine was used to make our game - Minute.