Ouroboros Engine

Robust and powerful 3D Engine for Dynamic Creations.

The Full-fledged Ouroboros Engine was developed by a passionate team of eight tech students, emphasizing usability and performance. It is a complete rebuild from the previous Ouroboros2D Engine, with a focus on delivering a seamless user experience.


Technical Contributions:
  • C++
  • Vulkan API Graphics
    • Physically-based rendering (PBR)
    • Skinned mesh rendering
    • Lights and shadows
  • Particle simulation
  • Font system

  • This version of the engine was used to make our game - Minute.